Creating Ideas into Reality: Spaces and Programs that Open Up the Imagination

 

Session Description:
Virtual reality, 3-D scanning, Arduino programming, oh my! Over the summer of 2016, the Library at the University designed a new a 575 square foot area with close to 200 tools, a place for students, faculty, and staff to turn their ideas into reality and to get hands-on experience. The new resources allow users to explore the latest in virtual reality, 3-D scanning and modeling, Arduino programming, and wearable technology. The Library created a variety of programs to help market these tools and resources. Two of these programs are the Creative Kick-Start Program and the Learn & Create Workshops.

 

Posted in 2019 TechConnect Presentation.