Designing Pedagogy and Teaching with AR/VR technologies in Academic Libraries

Session Description
In this session the presenters will introduce their experience building a for-credit library course focusing on using Virtual Reality (VR) for teaching and learning, how their pedagogy evolved over time, and how this initiative informed a new library service. Presenters will share their learning experiences with attendees who hope to incorporate VR into their educational programming. At the end of this session, participants will have a basic familiarity with terminology and resources necessary for beginning VR-focused endeavors and avoid common pitfalls. Anyone interested in building a VR-focused service is welcome. No experience is necessary to engage in this conversation.
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